offense.......................57.74978% weatherless...................47.32045% sun...........................33.55414% rain..........................31.17840% balance.......................29.97310% multiweather..................16.50563% hyperoffense.................. 8.42713% sand.......................... 3.17761% semistall..................... 3.12780% monotype...................... 2.75924% trickroom..................... 1.93744% sunoffense.................... 1.59378% hail.......................... 1.54398% rainoffense................... 1.14055% stall......................... 0.72218% monodragon.................... 0.64249% voltturn...................... 0.60763% batonpass..................... 0.49806% monowater..................... 0.47315% dragmag....................... 0.31378% monoelectric.................. 0.24903% sandoffense................... 0.24405% monoflying.................... 0.23409% choice........................ 0.19424% rainstall..................... 0.18428% monopsychic................... 0.16436% monograss..................... 0.14942% monofairy..................... 0.14942% monopoison.................... 0.12949% tricksun...................... 0.10957% monoghost..................... 0.10459% trickhail..................... 0.08467% trapper....................... 0.07969% monofire...................... 0.07471% monosteel..................... 0.06973% monoice....................... 0.06973% mononormal.................... 0.06973% monodark...................... 0.05977% monoground.................... 0.04981% gravity....................... 0.04483% tricksand..................... 0.03984% monobug....................... 0.02988% monofighting.................. 0.02490% hailoffense................... 0.02490% sunstall...................... 0.01992% trickrain..................... 0.01494% monorock...................... 0.01494% sandstall..................... 0.00996% hailstall..................... 0.00996% Stalliness (mean: -0.202) -1.5|### |####### -1.0|########### |##################### -0.5|############################## |############################## 0.0|########################## |################ +0.5|########## |######### +1.0|##### |## +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.58%