sun...........................67.02613% offense.......................65.65736% rain..........................52.30690% multiweather..................30.38546% balance.......................22.54444% hyperoffense..................11.48707% weatherless................... 8.03997% sunoffense.................... 2.91137% hail.......................... 2.56202% rainoffense................... 2.17584% trickroom..................... 1.59186% tricksun...................... 1.28511% sand.......................... 0.56674% monotype...................... 0.38385% monodragon.................... 0.27463% semistall..................... 0.23588% gravity....................... 0.19688% trickhail..................... 0.14337% sandoffense................... 0.10625% hailoffense................... 0.08124% stall......................... 0.07525% monowater..................... 0.06434% rainstall..................... 0.03329% voltturn...................... 0.02989% monoghost..................... 0.01901% dragmag....................... 0.01068% monoflying.................... 0.00682% monoground.................... 0.00679% batonpass..................... 0.00510% choice........................ 0.00378% monopsychic................... 0.00327% monoelectric.................. 0.00258% monosteel..................... 0.00165% monofighting.................. 0.00154% monofire...................... 0.00109% trapper....................... 0.00103% monopoison.................... 0.00097% mononormal.................... 0.00074% tricksand..................... 0.00072% monoice....................... 0.00018% monodark...................... 0.00017% monofairy..................... 0.00005% trickrain..................... 0.00005% monograss..................... 0.00002% monorock...................... 0.00000% monobug....................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.411) -1.5|### |########### -1.0|######### |########################### -0.5|############################## |############################# 0.0|######################### |######### +0.5|#### |## +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.66%