weatherless...................82.28921% balance.......................45.36034% offense.......................39.07207% semistall..................... 8.61988% sun........................... 8.57277% trickroom..................... 8.36081% rain.......................... 5.44041% hyperoffense.................. 4.54545% hail.......................... 2.80264% stall......................... 2.40226% voltturn...................... 2.09609% monotype...................... 1.55440% sand.......................... 1.20113% trickhail..................... 0.65944% choice........................ 0.47103% sunoffense.................... 0.40038% monowater..................... 0.37683% tricksun...................... 0.35327% multiweather.................. 0.30617% rainoffense................... 0.28262% monopoison.................... 0.28262% mononormal.................... 0.25907% sandstall..................... 0.23552% monoelectric.................. 0.23552% gravity....................... 0.18841% batonpass..................... 0.11776% hailoffense................... 0.11776% monodark...................... 0.11776% rainstall..................... 0.11776% tricksand..................... 0.09421% trapper....................... 0.07065% sunstall...................... 0.04710% swagplay...................... 0.04710% monobug....................... 0.04710% monorock...................... 0.04710% monoground.................... 0.04710% monoice....................... 0.04710% dragmag....................... 0.02355% monopsychic................... 0.02355% monosteel..................... 0.02355% monofighting.................. 0.02355% monofire...................... 0.02355% hailstall..................... 0.02355% Stalliness (mean: 0.138) -1.5|## |### -1.0|########### |############### -0.5|################### |######################### 0.0|############################## |########################## +0.5|########################### |################### +1.0|############ |####### +1.5|###### |### +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%