weatherless...................70.97721% offense.......................46.02089% balance.......................39.63019% sun...........................11.82186% hyperoffense.................. 9.35525% rain.......................... 9.29193% monotype...................... 8.53438% trickroom..................... 8.14799% sand.......................... 7.22757% semistall..................... 4.01772% monowater..................... 1.58992% hail.......................... 1.34619% tricksand..................... 1.21749% monoelectric.................. 1.17301% sunoffense.................... 1.09791% monograss..................... 1.02266% stall......................... 0.97596% mononormal.................... 0.85228% monopoison.................... 0.80217% multiweather.................. 0.66088% monofire...................... 0.65563% trickrain..................... 0.61166% voltturn...................... 0.37071% monoflying.................... 0.35451% monorock...................... 0.35395% monosteel..................... 0.33404% gravity....................... 0.29499% monoghost..................... 0.28236% rainoffense................... 0.26716% monodragon.................... 0.21398% tricksun...................... 0.20191% choice........................ 0.18431% monofighting.................. 0.18141% sandoffense................... 0.16800% batonpass..................... 0.16185% monobug....................... 0.16132% monoground.................... 0.16095% monopsychic................... 0.13504% monodark...................... 0.13043% trickhail..................... 0.09700% monoice....................... 0.09552% rainstall..................... 0.04902% monofairy..................... 0.03676% sandstall..................... 0.02609% swagplay...................... 0.02418% dragmag....................... 0.01957% hailstall..................... 0.01743% hailoffense................... 0.00931% sunstall...................... 0.00411% trapper....................... 0.00002% Stalliness (mean: -0.105) -1.5|####### |###### -1.0|############ |################ -0.5|################### |############################ 0.0|############################# |############################## +0.5|############### |########## +1.0|####### |## +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.54%