weatherless...................69.48568% offense.......................50.45174% balance.......................39.36625% trickroom.....................23.32558% sand..........................12.80073% sun...........................12.02082% hyperoffense.................. 6.66669% rain.......................... 5.71718% tricksand..................... 5.19018% semistall..................... 2.87826% monotype...................... 2.23303% multiweather.................. 1.13160% hail.......................... 1.10724% monofire...................... 1.04586% sunoffense.................... 1.04118% monowater..................... 0.64292% stall......................... 0.63706% trickrain..................... 0.39326% trickhail..................... 0.33070% voltturn...................... 0.22801% tricksun...................... 0.21983% monoelectric.................. 0.16277% choice........................ 0.15583% rainoffense................... 0.12396% gravity....................... 0.12004% monoflying.................... 0.10586% sandoffense................... 0.06074% monosteel..................... 0.05718% mononormal.................... 0.05505% monoghost..................... 0.03946% monograss..................... 0.03868% monodragon.................... 0.02206% monoground.................... 0.02196% monorock...................... 0.02151% monofighting.................. 0.01600% batonpass..................... 0.01380% swagplay...................... 0.00900% rainstall..................... 0.00422% sandstall..................... 0.00323% monopsychic................... 0.00240% monopoison.................... 0.00065% monofairy..................... 0.00050% monobug....................... 0.00015% hailoffense................... 0.00004% dragmag....................... 0.00003% monoice....................... 0.00001% monodark...................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.068) -1.5|# |#### -1.0|######### |######### -0.5|########################## |############################## 0.0|#################### |###################### +0.5|################### |######### +1.0|##### |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.64%