weatherless...................81.90845% offense.......................41.45912% balance.......................27.41735% hyperoffense..................23.64063% sand.......................... 8.73613% sun........................... 7.53017% semistall..................... 3.79991% voltturn...................... 3.70196% stall......................... 3.68299% rain.......................... 2.32616% sandoffense................... 2.21975% sunoffense.................... 2.10238% monotype...................... 1.12780% multiweather.................. 0.51937% rainoffense................... 0.47808% dragmag....................... 0.36846% monoflying.................... 0.34864% trapper....................... 0.22438% monowater..................... 0.19901% monobug....................... 0.19732% monodark...................... 0.09338% monorock...................... 0.07274% monodragon.................... 0.05260% monofairy..................... 0.05231% mononormal.................... 0.04974% trickroom..................... 0.04901% monosteel..................... 0.04449% monograss..................... 0.03895% monofighting.................. 0.03823% monoground.................... 0.03561% choice........................ 0.03396% sandstall..................... 0.02273% hail.......................... 0.01845% monofire...................... 0.01511% Stalliness (mean: -0.301) |## -2.0|#### |######## -1.5|################## |##################### -1.0|###################### |############################# -0.5|########################## |############################## 0.0|########################## |##################### +0.5|################# |############ +1.0|############# |##### +1.5|### |## +2.0|### |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.38%