weatherless...................80.12768% offense.......................50.47627% hyperoffense..................21.21972% balance.......................20.60403% rain..........................14.38931% stall......................... 4.15837% monotype...................... 3.73617% semistall..................... 3.54161% sand.......................... 2.75413% monodark...................... 2.06179% trickroom..................... 1.51910% sun........................... 1.40618% hail.......................... 1.32270% monoground.................... 0.95407% monosteel..................... 0.40516% voltturn...................... 0.30720% monoice....................... 0.16251% monobug....................... 0.14524% sunoffense.................... 0.04041% dragmag....................... 0.00978% monofighting.................. 0.00379% monowater..................... 0.00276% rainoffense................... 0.00206% choice........................ 0.00055% monoflying.................... 0.00055% monograss..................... 0.00021% mononormal.................... 0.00008% monofire...................... 0.00001% monoghost..................... 0.00000% multiweather.................. 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.365) |### -1.5|# |###################### -1.0|################# |############################## -0.5|######################## |##### 0.0|######## |########## +0.5|######### |###### +1.0|###### |## +1.5|# |# +2.0|# |### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.68%