sun...........................49.94585% offense.......................49.63574% weatherless...................35.52602% rain..........................29.47620% balance.......................26.31772% hyperoffense..................18.24062% multiweather..................17.53602% sunoffense.................... 6.54638% semistall..................... 3.73996% sand.......................... 2.58309% rainoffense................... 2.15749% stall......................... 2.06595% monotype...................... 1.32640% batonpass..................... 1.14875% voltturn...................... 0.72749% sunstall...................... 0.72201% dragmag....................... 0.26311% sandstall..................... 0.24195% hail.......................... 0.18122% monowater..................... 0.17701% monodragon.................... 0.17606% choice........................ 0.16727% sandoffense................... 0.14023% trickroom..................... 0.13837% monosteel..................... 0.12683% mononormal.................... 0.11845% rainstall..................... 0.10524% monodark...................... 0.10185% monoflying.................... 0.10069% monoghost..................... 0.09989% monopsychic................... 0.07736% tricksun...................... 0.07016% monofairy..................... 0.06823% monobug....................... 0.06587% monofighting.................. 0.05892% trickrain..................... 0.05290% monofire...................... 0.05163% monopoison.................... 0.03607% monoground.................... 0.02861% monograss..................... 0.02791% monoelectric.................. 0.02572% monoice....................... 0.02567% monorock...................... 0.02501% trapper....................... 0.02149% gravity....................... 0.01589% hailoffense................... 0.00675% tricksand..................... 0.00458% trickhail..................... 0.00196% hailstall..................... 0.00122% allweather.................... 0.00101% Stalliness (mean: -0.289) -2.0|# |#### -1.5|######### |################ -1.0|##################### |######################### -0.5|############################## |############################ 0.0|######################### |################## +0.5|############## |########## +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%