sun...........................66.61544% offense.......................44.07376% rain..........................29.08332% balance.......................27.96186% weatherless...................21.15211% hyperoffense..................19.89401% multiweather..................18.48390% sunoffense....................10.49263% semistall..................... 4.88588% stall......................... 3.18449% rainoffense................... 1.93101% sand.......................... 1.81558% sunstall...................... 1.49317% batonpass..................... 0.72567% monotype...................... 0.49197% voltturn...................... 0.44936% sandstall..................... 0.37009% trickroom..................... 0.20607% dragmag....................... 0.20157% tricksun...................... 0.16188% rainstall..................... 0.15825% trickrain..................... 0.12372% choice........................ 0.08808% monodragon.................... 0.08687% monowater..................... 0.06662% monosteel..................... 0.06314% sandoffense................... 0.04797% monoflying.................... 0.03554% monopsychic................... 0.03528% monoghost..................... 0.03359% hail.......................... 0.03198% monodark...................... 0.03091% mononormal.................... 0.02976% monobug....................... 0.02445% monofairy..................... 0.02272% gravity....................... 0.02079% monoground.................... 0.01550% monofighting.................. 0.01527% monofire...................... 0.01215% monopoison.................... 0.00830% monoice....................... 0.00643% monorock...................... 0.00607% monograss..................... 0.00602% monoelectric.................. 0.00456% trapper....................... 0.00326% hailoffense................... 0.00160% allweather.................... 0.00065% tricksand..................... 0.00046% trickhail..................... 0.00029% hailstall..................... 0.00004% Stalliness (mean: -0.233) -2.0|## |#### -1.5|############# |#################### -1.0|###################### |########################## -0.5|############################## |############################# 0.0|########################### |#################### +0.5|################## |############# +1.0|######### |#### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%