sun...........................77.43071% offense.......................37.94048% balance.......................28.64795% rain..........................21.00877% hyperoffense..................20.18919% sunoffense....................14.84201% multiweather..................14.19395% weatherless...................13.84021% semistall..................... 7.13289% stall......................... 6.08948% sunstall...................... 3.21223% sand.......................... 2.33459% rainoffense................... 1.02473% batonpass..................... 0.73927% sandstall..................... 0.57778% voltturn...................... 0.25250% dragmag....................... 0.24868% trickroom..................... 0.20263% monotype...................... 0.16811% rainstall..................... 0.14409% trickrain..................... 0.14272% tricksun...................... 0.14062% gravity....................... 0.08022% choice........................ 0.06303% monodragon.................... 0.03835% monowater..................... 0.02561% monosteel..................... 0.01607% sandoffense................... 0.01594% monopsychic................... 0.01461% monoghost..................... 0.01249% monoflying.................... 0.01147% monobug....................... 0.01092% monoground.................... 0.00795% monodark...................... 0.00759% hail.......................... 0.00651% monofairy..................... 0.00614% mononormal.................... 0.00567% monofighting.................. 0.00402% monorock...................... 0.00259% monofire...................... 0.00181% monoice....................... 0.00166% monopoison.................... 0.00145% monograss..................... 0.00103% trapper....................... 0.00057% allweather.................... 0.00027% monoelectric.................. 0.00024% hailoffense................... 0.00022% tricksand..................... 0.00008% trickhail..................... 0.00003% hailstall..................... 0.00000% Stalliness (mean: -0.110) -2.0|## |##### -1.5|################### |##################### -1.0|################## |###################### -0.5|############################## |############################## 0.0|########################### |#################### +0.5|#################### |################# +1.0|############# |###### +1.5|###### |#### +2.0|##### |## +2.5|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.37%