weatherless...................93.15718% offense.......................41.71325% balance.......................41.10789% hyperoffense.................. 8.85449% voltturn...................... 6.59889% semistall..................... 6.08106% sand.......................... 3.33630% rain.......................... 2.43401% stall......................... 2.24331% monotype...................... 0.75485% hail.......................... 0.59974% trickroom..................... 0.56236% sun........................... 0.55904% rainoffense................... 0.37499% choice........................ 0.30409% sandstall..................... 0.24368% monopoison.................... 0.11723% monofighting.................. 0.10264% multiweather.................. 0.08575% monowater..................... 0.08268% monorock...................... 0.07602% hailoffense................... 0.07039% mononormal.................... 0.06578% sunoffense.................... 0.06553% monobug....................... 0.06169% monodark...................... 0.06143% monodragon.................... 0.04479% dragmag....................... 0.04147% monoelectric.................. 0.03942% trickhail..................... 0.03174% tricksand..................... 0.02892% monoghost..................... 0.02662% monoice....................... 0.02483% sandoffense................... 0.02457% monofire...................... 0.02150% monoflying.................... 0.02048% monoground.................... 0.01894% monograss..................... 0.01561% rainstall..................... 0.01433% monosteel..................... 0.01101% hailstall..................... 0.01049% tricksun...................... 0.00896% monopsychic................... 0.00717% gravity....................... 0.00512% monofairy..................... 0.00179% trickrain..................... 0.00128% trapper....................... 0.00128% sunstall...................... 0.00102% Stalliness (mean: -0.001) -2.0|# |## -1.5|#### |####### -1.0|########### |################# -0.5|###################### |############################ 0.0|############################## |############################ +0.5|###################### |################ +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%