weatherless...................92.90149% balance.......................38.94680% offense.......................38.76073% hyperoffense..................11.38930% voltturn...................... 9.21492% semistall..................... 7.10861% sand.......................... 4.35680% stall......................... 3.79456% rain.......................... 1.89051% trickroom..................... 0.80069% rainoffense................... 0.72711% hail.......................... 0.61374% sandstall..................... 0.44365% choice........................ 0.33626% monotype...................... 0.33440% sun........................... 0.29748% hailoffense................... 0.12230% sunoffense.................... 0.09750% dragmag....................... 0.08162% monodragon.................... 0.07413% multiweather.................. 0.06002% monobug....................... 0.05439% tricksun...................... 0.04132% tricksand..................... 0.03687% monofighting.................. 0.03653% monopoison.................... 0.03474% monodark...................... 0.03292% sandoffense................... 0.02557% monoelectric.................. 0.01871% monowater..................... 0.01816% monoground.................... 0.01657% monorock...................... 0.01602% rainstall..................... 0.01458% mononormal.................... 0.01349% trickhail..................... 0.00774% gravity....................... 0.00728% monoice....................... 0.00611% monofire...................... 0.00563% monoflying.................... 0.00469% monograss..................... 0.00405% sunstall...................... 0.00175% monoghost..................... 0.00170% hailstall..................... 0.00099% trapper....................... 0.00081% monopsychic................... 0.00023% monosteel..................... 0.00016% monofairy..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.017) -2.0|## |#### -1.5|###### |######### -1.0|############# |################## -0.5|####################### |############################# 0.0|############################## |########################### +0.5|######################### |################# +1.0|########### |######## +1.5|##### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%