weatherless...................93.16295% offense.......................41.24463% balance.......................40.45558% hyperoffense..................10.06063% voltturn...................... 6.39832% semistall..................... 5.71116% sand.......................... 3.52253% stall......................... 2.52800% rain.......................... 2.32758% monotype...................... 0.74526% hail.......................... 0.58274% trickroom..................... 0.57095% rainoffense................... 0.48168% sun........................... 0.47495% choice........................ 0.37305% sandstall..................... 0.14568% monowater..................... 0.12379% monopoison.................... 0.09600% monofighting.................. 0.09263% monodark...................... 0.07916% monorock...................... 0.07411% hailoffense................... 0.07158% multiweather.................. 0.06905% monobug....................... 0.05389% mononormal.................... 0.05389% sunoffense.................... 0.05305% monograss..................... 0.03874% dragmag....................... 0.03789% rainstall..................... 0.03705% monoflying.................... 0.02779% hailstall..................... 0.02779% sandoffense................... 0.02695% monoghost..................... 0.02526% monoice....................... 0.02274% tricksand..................... 0.02021% trickhail..................... 0.01516% monoelectric.................. 0.01516% monodragon.................... 0.01432% monopsychic................... 0.01432% monoground.................... 0.01432% monofire...................... 0.01095% monosteel..................... 0.00758% gravity....................... 0.00505% monofairy..................... 0.00168% trapper....................... 0.00168% trickrain..................... 0.00084% tricksun...................... 0.00084% Stalliness (mean: -0.021) -2.0|# |## -1.5|##### |####### -1.0|############ |################ -0.5|##################### |########################## 0.0|############################## |########################## +0.5|##################### |############### +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%