weatherless...................93.05709% balance.......................40.25453% offense.......................39.78242% hyperoffense..................11.11545% voltturn...................... 7.35746% semistall..................... 5.94053% sand.......................... 3.89653% stall......................... 2.90707% rain.......................... 2.24500% trickroom..................... 0.65967% rainoffense................... 0.64657% monotype...................... 0.54475% hail.......................... 0.51428% choice........................ 0.46095% sun........................... 0.34164% sandstall..................... 0.16613% monofighting.................. 0.09943% monowater..................... 0.08809% hailoffense................... 0.07737% monopoison.................... 0.07640% multiweather.................. 0.05320% dragmag....................... 0.04830% monodark...................... 0.04756% rainstall..................... 0.04352% sunoffense.................... 0.04275% monorock...................... 0.03687% monobug....................... 0.03378% mononormal.................... 0.03304% monoflying.................... 0.02916% sandoffense................... 0.02687% hailstall..................... 0.02173% monograss..................... 0.02110% tricksand..................... 0.01942% monodragon.................... 0.01483% monoghost..................... 0.01442% monoice....................... 0.01418% monoground.................... 0.01348% trickhail..................... 0.01270% monoelectric.................. 0.00938% monopsychic................... 0.00898% monofire...................... 0.00792% monosteel..................... 0.00452% trapper....................... 0.00128% trickrain..................... 0.00091% tricksun...................... 0.00091% gravity....................... 0.00090% monofairy..................... 0.00051% Stalliness (mean: -0.018) -2.0|# |## -1.5|###### |######## -1.0|############# |################ -0.5|#################### |########################### 0.0|############################## |########################### +0.5|##################### |################ +1.0|########## |###### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.47%