weatherless...................73.11004% offense.......................48.24166% balance.......................46.70027% sun...........................12.06109% rain.......................... 7.06504% sand.......................... 6.88786% trickroom..................... 3.03857% semistall..................... 2.69861% hyperoffense.................. 1.94256% hail.......................... 1.80183% multiweather.................. 0.88176% voltturn...................... 0.53392% monotype...................... 0.47117% stall......................... 0.41691% trickhail..................... 0.35156% tricksand..................... 0.25381% sunoffense.................... 0.16776% monowater..................... 0.10625% gravity....................... 0.08264% sandoffense................... 0.06772% tricksun...................... 0.06431% rainoffense................... 0.06369% trickrain..................... 0.04556% sandstall..................... 0.04536% batonpass..................... 0.04474% dragmag....................... 0.04339% monograss..................... 0.04028% mononormal.................... 0.03448% monoelectric.................. 0.03365% sunstall...................... 0.03200% monoflying.................... 0.03086% monosteel..................... 0.02755% monofairy..................... 0.02610% monofire...................... 0.02423% monoice....................... 0.02175% swagplay...................... 0.02019% monoground.................... 0.01947% monoghost..................... 0.01895% monodragon.................... 0.01729% monodark...................... 0.01688% rainstall..................... 0.01605% monopoison.................... 0.01336% monofighting.................. 0.01160% monorock...................... 0.01036% monopsychic................... 0.00922% monobug....................... 0.00901% hailoffense................... 0.00787% hailstall..................... 0.00715% trapper....................... 0.00683% allweather.................... 0.00652% Stalliness (mean: 0.013) |## -1.0|### |######### -0.5|################## |########################### 0.0|############################## |######################### +0.5|################ |######### +1.0|#### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.68%