weatherless...................74.44237% balance.......................49.20189% offense.......................46.85554% sun...........................11.28389% rain.......................... 7.04321% sand.......................... 5.71886% trickroom..................... 2.19623% hail.......................... 2.12962% hyperoffense.................. 1.76626% semistall..................... 1.39293% stall......................... 0.78338% voltturn...................... 0.63478% multiweather.................. 0.60911% trickhail..................... 0.44929% tricksand..................... 0.24450% sunstall...................... 0.10514% monotype...................... 0.05319% tricksun...................... 0.04691% trickrain..................... 0.03831% gravity....................... 0.03248% sandoffense................... 0.02915% sunoffense.................... 0.02067% rainoffense................... 0.01796% dragmag....................... 0.01778% mononormal.................... 0.01469% monosteel..................... 0.01403% monoghost..................... 0.00576% monowater..................... 0.00520% swagplay...................... 0.00307% monodragon.................... 0.00294% monofairy..................... 0.00269% monopoison.................... 0.00199% rainstall..................... 0.00186% monograss..................... 0.00118% monoflying.................... 0.00096% monoelectric.................. 0.00094% monodark...................... 0.00072% batonpass..................... 0.00070% sandstall..................... 0.00061% monofire...................... 0.00057% allweather.................... 0.00055% monoice....................... 0.00052% monoground.................... 0.00048% hailoffense................... 0.00046% monopsychic................... 0.00035% monofighting.................. 0.00015% trapper....................... 0.00003% monorock...................... 0.00001% hailstall..................... 0.00001% monobug....................... 0.00000% Stalliness (mean: 0.021) |# -1.0|#### |###### -0.5|############# |########################## 0.0|############################## |######################## +0.5|############### |####### +1.0|### | +1.5|# | more negative = more offensive, more positive = more stall one # = 0.77%