weatherless...................66.79213% offense.......................44.96236% balance.......................31.99189% sun...........................17.19745% rain..........................13.54951% hyperoffense..................10.30689% semistall..................... 6.94847% stall......................... 5.79039% sand.......................... 4.11118% voltturn...................... 3.03995% multiweather.................. 2.25825% sunoffense.................... 1.65026% monotype...................... 1.33179% rainoffense................... 1.07122% hail.......................... 0.69485% choice........................ 0.49218% sandoffense................... 0.34742% rainstall..................... 0.31847% monograss..................... 0.23162% monoflying.................... 0.23162% monopoison.................... 0.20266% trapper....................... 0.20266% mononormal.................... 0.17371% sunstall...................... 0.11581% monowater..................... 0.11581% trickroom..................... 0.11581% monofighting.................. 0.08686% monodark...................... 0.05790% monoghost..................... 0.05790% hailstall..................... 0.05790% monoelectric.................. 0.05790% monobug....................... 0.02895% monopsychic................... 0.02895% monorock...................... 0.02895% trickhail..................... 0.02895% allweather.................... 0.02895% monoground.................... 0.02895% monoice....................... 0.02895% monodragon.................... 0.02895% Stalliness (mean: 0.028) |####### -1.0|############### |############################## 0.0|############################# |##################### +1.0|########## |###### +2.0|### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.80%