weatherless...................67.66602% offense.......................44.48560% balance.......................32.28521% sun...........................17.09334% rain..........................13.13430% hyperoffense..................10.25507% semistall..................... 7.05524% stall......................... 5.91888% sand.......................... 3.62548% voltturn...................... 3.13251% multiweather.................. 1.89958% sunoffense.................... 1.47100% rainoffense................... 0.92842% monotype...................... 0.83160% choice........................ 0.56263% hail.......................... 0.47992% rainstall..................... 0.37994% sandoffense................... 0.25593% monopoison.................... 0.25473% monograss..................... 0.14341% sunstall...................... 0.10532% trickroom..................... 0.09560% mononormal.................... 0.07640% trapper....................... 0.06713% monowater..................... 0.06392% monoelectric.................. 0.05799% monoflying.................... 0.04907% monodark...................... 0.04477% allweather.................... 0.03316% monofighting.................. 0.03227% monobug....................... 0.02854% hailstall..................... 0.02798% monoghost..................... 0.02798% monoice....................... 0.02750% trickhail..................... 0.02203% monorock...................... 0.01717% monodragon.................... 0.01628% monopsychic................... 0.01598% monoground.................... 0.00816% Stalliness (mean: 0.025) |####### -1.0|############### |############################ 0.0|############################## |#################### +1.0|########## |####### +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.81%