weatherless...................73.30749% offense.......................47.11055% balance.......................25.04130% sun...........................15.30857% hyperoffense..................11.44834% rain.......................... 9.64183% stall......................... 8.37252% semistall..................... 8.02729% voltturn...................... 4.00393% sand.......................... 2.67154% multiweather.................. 0.96530% choice........................ 0.83632% monotype...................... 0.71171% monopoison.................... 0.70529% rainoffense................... 0.54678% sunoffense.................... 0.50485% rainstall..................... 0.19260% hail.......................... 0.03586% sandoffense................... 0.02163% trickroom..................... 0.01328% trickhail..................... 0.01328% mononormal.................... 0.00641% trapper....................... 0.00148% monoflying.................... 0.00001% sunstall...................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.007) |######### -1.0|############### |############################ 0.0|############################## |############# +1.0|###### |########## +2.0|##### | +3.0|## | more negative = more offensive, more positive = more stall one # = 0.84%