weatherless...................70.13629% offense.......................53.45948% balance.......................24.07267% sun...........................19.81371% hyperoffense..................11.24986% voltturn...................... 8.76368% rain.......................... 6.94214% semistall..................... 6.39285% stall......................... 4.82513% sand.......................... 3.68672% choice........................ 1.71458% multiweather.................. 0.58682% sunoffense.................... 0.29179% monotype...................... 0.22240% monopoison.................... 0.22162% rainoffense................... 0.21953% rainstall..................... 0.18233% hail.......................... 0.00796% trickroom..................... 0.00348% trickhail..................... 0.00348% sandoffense................... 0.00093% mononormal.................... 0.00078% trapper....................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.103) |######## -1.0|################ |############################# 0.0|############################## |######### +1.0|##### |####### +2.0| | +3.0|#### | more negative = more offensive, more positive = more stall one # = 0.92%