weatherless...................68.68926% offense.......................50.73191% balance.......................25.90821% sun...........................21.50364% hyperoffense..................17.91492% rain..........................14.27037% multiweather.................. 8.95210% monotype...................... 8.16042% batonpass..................... 4.41626% sand.......................... 4.03259% semistall..................... 3.61122% sunoffense.................... 2.46632% stall......................... 1.83374% monoflying.................... 1.52323% mononormal.................... 1.40547% choice........................ 1.33791% voltturn...................... 1.19083% swagplay...................... 1.10721% monofairy..................... 1.03744% rainoffense................... 0.96211% monosteel..................... 0.78742% monodragon.................... 0.71752% monofire...................... 0.67741% monowater..................... 0.66858% monodark...................... 0.61719% hail.......................... 0.60317% monopsychic................... 0.59109% monoghost..................... 0.43042% monobug....................... 0.42169% sandoffense................... 0.38516% monoelectric.................. 0.31916% dragmag....................... 0.26581% monograss..................... 0.24902% monofighting.................. 0.24465% monorock...................... 0.24308% monoice....................... 0.21796% monoground.................... 0.21473% monopoison.................... 0.17524% trickroom..................... 0.16066% sunstall...................... 0.14166% trapper....................... 0.12182% sandstall..................... 0.06879% rainstall..................... 0.06509% hailoffense................... 0.05014% hailstall..................... 0.00983% gravity....................... 0.00882% allweather.................... 0.00664% trickhail..................... 0.00523% tricksand..................... 0.00487% trickrain..................... 0.00349% tricksun...................... 0.00126% fear.......................... 0.00028% sandfear...................... 0.00028% Stalliness (mean: -0.300) |# -2.0|# |######### -1.0|#################### |############################## 0.0|######################### |############## +1.0|###### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%