weatherless...................56.06608% offense.......................47.71715% sun...........................34.85974% balance.......................23.95498% hyperoffense..................22.78980% rain..........................21.74409% multiweather..................15.11293% monotype...................... 7.55520% batonpass..................... 5.45516% sunoffense.................... 5.11166% semistall..................... 3.74940% swagplay...................... 2.54231% sand.......................... 2.21154% monoflying.................... 2.04002% stall......................... 1.78867% choice........................ 1.78072% monofairy..................... 1.59114% rainoffense................... 1.50001% voltturn...................... 1.19953% monosteel..................... 1.19020% mononormal.................... 1.12517% monofire...................... 0.99460% monodragon.................... 0.72763% monodark...................... 0.52789% monowater..................... 0.45390% monopsychic................... 0.36985% sunstall...................... 0.31911% hail.......................... 0.28623% monoghost..................... 0.28340% dragmag....................... 0.25022% monofighting.................. 0.23523% monobug....................... 0.23206% monoelectric.................. 0.21100% sandoffense................... 0.19479% monograss..................... 0.17587% monoground.................... 0.15782% monoice....................... 0.12942% monorock...................... 0.11804% monopoison.................... 0.11418% trickroom..................... 0.09470% rainstall..................... 0.08309% trapper....................... 0.06353% sandstall..................... 0.06154% hailoffense................... 0.03319% hailstall..................... 0.00976% gravity....................... 0.00732% allweather.................... 0.00610% tricksun...................... 0.00476% tricksand..................... 0.00224% trickhail..................... 0.00119% trickrain..................... 0.00052% fear.......................... 0.00003% sandfear...................... 0.00003% Stalliness (mean: -0.364) |# -2.0|## |############ -1.0|########################## |############################## 0.0|####################### |############### +1.0|####### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.84%