sun...........................55.36203% offense.......................44.50022% weatherless...................37.07644% rain..........................26.57775% balance.......................25.41028% hyperoffense..................24.24925% multiweather..................19.91688% sunoffense.................... 9.21324% batonpass..................... 4.97922% monotype...................... 4.22205% swagplay...................... 3.61324% semistall..................... 3.61192% stall......................... 2.22833% monofairy..................... 1.49786% monosteel..................... 1.35189% choice........................ 1.18474% monoflying.................... 1.12397% rainoffense................... 1.08734% sand.......................... 0.82435% sunstall...................... 0.73311% monofire...................... 0.67094% voltturn...................... 0.67056% mononormal.................... 0.58981% monodragon.................... 0.30366% dragmag....................... 0.24891% monodark...................... 0.20408% monowater..................... 0.16721% monopsychic................... 0.12519% monoelectric.................. 0.12226% monoghost..................... 0.10982% hail.......................... 0.09525% monofighting.................. 0.09007% monoground.................... 0.07759% sandstall..................... 0.06314% monograss..................... 0.05689% sandoffense................... 0.05425% rainstall..................... 0.04559% monorock...................... 0.03830% monopoison.................... 0.03731% monobug....................... 0.03677% monoice....................... 0.03527% trickroom..................... 0.03240% hailoffense................... 0.02325% trapper....................... 0.01615% hailstall..................... 0.00556% gravity....................... 0.00550% allweather.................... 0.00390% tricksun...................... 0.00167% trickhail..................... 0.00024% tricksand..................... 0.00011% trickrain..................... 0.00005% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.340) |# -2.0|## |########### -1.0|############################## |########################## 0.0|#################### |################## +1.0|######### |#### +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.82%