weatherless...................80.27422% offense.......................57.20678% balance.......................22.78950% hyperoffense..................16.36339% sand..........................11.95674% sun........................... 6.41548% monotype...................... 2.39996% semistall..................... 2.29792% voltturn...................... 1.99182% rain.......................... 1.88181% stall......................... 1.34240% multiweather.................. 1.18829% sandoffense................... 0.98103% sunoffense.................... 0.89866% batonpass..................... 0.81416% hail.......................... 0.73444% monosteel..................... 0.51496% sandstall..................... 0.41983% mononormal.................... 0.34703% swagplay...................... 0.31301% monoflying.................... 0.29335% rainoffense................... 0.23755% trickroom..................... 0.17644% monodark...................... 0.15996% dragmag....................... 0.15677% monowater..................... 0.14668% monopoison.................... 0.14455% monoghost..................... 0.14242% monograss..................... 0.10629% monofire...................... 0.10097% monobug....................... 0.09300% monofairy..................... 0.06856% gravity....................... 0.06590% monopsychic................... 0.06271% monofighting.................. 0.05633% hailoffense................... 0.05421% monoice....................... 0.04889% monodragon.................... 0.04730% monorock...................... 0.04198% monoelectric.................. 0.03454% trapper....................... 0.02445% monoground.................... 0.01754% allweather.................... 0.00957% sunstall...................... 0.00903% rainstall..................... 0.00744% tricksand..................... 0.00372% tricksun...................... 0.00266% trickhail..................... 0.00213% hailstall..................... 0.00053% Stalliness (mean: -0.354) |### -1.5|###### |############ -1.0|################### |########################## -0.5|############################## |############################# 0.0|##################### |################ +0.5|########## |###### +1.0|### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%