weatherless...................78.92463% offense.......................57.55269% balance.......................22.34911% hyperoffense..................16.72684% sand..........................14.24775% sun........................... 5.85641% voltturn...................... 2.09386% semistall..................... 1.96886% monotype...................... 1.92970% rain.......................... 1.68548% stall......................... 1.40249% multiweather.................. 1.35541% sandoffense................... 1.20804% sunoffense.................... 0.80956% hail.......................... 0.74457% monosteel..................... 0.56997% batonpass..................... 0.49826% sandstall..................... 0.45187% swagplay...................... 0.38240% monoflying.................... 0.29827% mononormal.................... 0.22992% rainoffense................... 0.17137% monodark...................... 0.16465% trickroom..................... 0.15539% dragmag....................... 0.14198% monofire...................... 0.10023% monowater..................... 0.08593% monopoison.................... 0.08589% monoghost..................... 0.08317% monobug....................... 0.06717% hailoffense................... 0.06556% gravity....................... 0.05954% monograss..................... 0.05643% monofighting.................. 0.03933% monofairy..................... 0.03712% monoice....................... 0.02842% monodragon.................... 0.02790% monopsychic................... 0.02728% monorock...................... 0.02055% trapper....................... 0.01722% monoelectric.................. 0.01432% allweather.................... 0.01385% monoground.................... 0.00981% sunstall...................... 0.00792% tricksand..................... 0.00538% tricksun...................... 0.00385% rainstall..................... 0.00343% trickhail..................... 0.00050% hailstall..................... 0.00002% Stalliness (mean: -0.365) |### -1.5|###### |############ -1.0|################### |########################## -0.5|############################## |############################## 0.0|##################### |################ +0.5|######### |##### +1.0|### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%