weatherless...................75.99976% offense.......................58.24860% balance.......................22.61337% sand..........................18.80978% hyperoffense..................15.02255% sun........................... 4.26238% stall......................... 2.27803% voltturn...................... 2.04699% semistall..................... 1.83746% rain.......................... 1.76652% multiweather.................. 1.59008% sandoffense................... 1.39868% hail.......................... 0.98338% swagplay...................... 0.85632% sandstall..................... 0.73773% monotype...................... 0.50571% sunoffense.................... 0.45999% rainoffense................... 0.21674% monoflying.................... 0.21537% dragmag....................... 0.15915% trickroom..................... 0.15293% batonpass..................... 0.09875% gravity....................... 0.08923% monofire...................... 0.05458% mononormal.................... 0.04441% monosteel..................... 0.03904% hailoffense................... 0.03714% allweather.................... 0.03445% monodark...................... 0.03248% monowater..................... 0.02260% monoghost..................... 0.02038% monopoison.................... 0.01490% monograss..................... 0.01474% monobug....................... 0.01223% monofighting.................. 0.00932% tricksun...................... 0.00777% monorock...................... 0.00684% monoice....................... 0.00643% monopsychic................... 0.00553% monofairy..................... 0.00519% monodragon.................... 0.00266% monoelectric.................. 0.00123% trapper....................... 0.00104% monoground.................... 0.00086% tricksand..................... 0.00055% sunstall...................... 0.00005% rainstall..................... 0.00002% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.320) |## -1.5|##### |########## -1.0|################# |###################### -0.5|############################## |############################# 0.0|################## |############### +0.5|######## |##### +1.0|### |# +1.5|# |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.59%