weatherless...................69.98168% offense.......................57.91911% balance.......................30.01738% sun...........................13.97986% sand.......................... 8.63334% monotype...................... 7.66227% hyperoffense.................. 6.69280% rain.......................... 6.67152% trickroom..................... 6.11061% semistall..................... 4.29534% monofire...................... 2.54170% sunoffense.................... 1.95439% hail.......................... 1.35789% monowater..................... 1.35651% monosteel..................... 1.25321% stall......................... 1.07535% multiweather.................. 0.62429% monoghost..................... 0.56087% mononormal.................... 0.45838% voltturn...................... 0.44390% monograss..................... 0.42282% monodark...................... 0.40089% rainoffense................... 0.29985% monoelectric.................. 0.13294% monorock...................... 0.12427% batonpass..................... 0.11640% monopsychic................... 0.11096% tricksand..................... 0.09011% monobug....................... 0.07664% monoflying.................... 0.07460% dragmag....................... 0.06917% monoground.................... 0.06094% gravity....................... 0.03768% trickhail..................... 0.03580% monofairy..................... 0.02492% monofighting.................. 0.02119% monoice....................... 0.02119% monodragon.................... 0.02054% Stalliness (mean: -0.129) |####### -1.0|########## |################# -0.5|######################## |########################### 0.0|############################## |############### +0.5|################### |##### +1.0|## |##### +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.61%