weatherless...................98.40989% offense.......................50.56246% balance.......................38.88564% voltturn......................23.63369% batonpass.....................17.11241% hyperoffense.................. 7.74555% trapper....................... 3.51243% semistall..................... 2.80634% monotype...................... 2.74963% sand.......................... 1.36299% monofire...................... 1.35782% sandoffense................... 0.92598% dragmag....................... 0.69096% monoghost..................... 0.63760% monobug....................... 0.59966% monopsychic................... 0.51180% mononormal.................... 0.20384% rain.......................... 0.17749% sun........................... 0.05297% monopoison.................... 0.04245% sunoffense.................... 0.03354% monoelectric.................. 0.03118% monodark...................... 0.00910% multiweather.................. 0.00334% monosteel..................... 0.00117% hail.......................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.168) | -3.0| | -2.5| | -2.0|# |## -1.5|#### |##### -1.0|# |########### -0.5|############################# |###################### 0.0|##################### |############################## +0.5|############ |## +1.0|##### | more negative = more offensive, more positive = more stall one # = 0.69%