offense.......................46.44911% weatherless...................36.63446% hyperoffense..................36.57711% sand..........................34.86959% hail..........................27.20254% balance.......................16.39885% rain..........................10.64879% multiweather.................. 9.35539% sandoffense................... 7.22152% dragmag....................... 3.17915% rainoffense................... 1.99349% hailoffense................... 1.52713% voltturn...................... 0.89122% monotype...................... 0.81965% monofighting.................. 0.81965% semistall..................... 0.57493% Stalliness (mean: -0.738) |#### -1.5|###################### |######################## -1.0|########### |############################## -0.5|################ |######## 0.0|#################### | +0.5|######## |### +1.0| more negative = more offensive, more positive = more stall one # = 0.68%