offense.......................40.07925% balance.......................34.49684% weatherless...................34.01313% sand..........................31.53766% rain..........................22.60108% hyperoffense..................12.97535% sun........................... 9.66826% semistall..................... 7.96833% stall......................... 4.48023% voltturn...................... 3.67873% dragmag....................... 3.41218% choice........................ 2.85225% hail.......................... 2.39884% sandstall..................... 1.97431% sunoffense.................... 1.70464% rainoffense................... 1.66716% rainstall..................... 1.15922% sandoffense................... 0.70002% monotype...................... 0.53828% batonpass..................... 0.43868% trickroom..................... 0.33177% hailoffense................... 0.26351% hailstall..................... 0.18725% multiweather.................. 0.17996% monodragon.................... 0.14621% monoice....................... 0.10465% tricksun...................... 0.09462% monoground.................... 0.07072% trickhail..................... 0.05507% monorock...................... 0.05028% sunstall...................... 0.03806% trickrain..................... 0.03438% monoghost..................... 0.03387% monosteel..................... 0.03192% monodark...................... 0.02975% tricksand..................... 0.02308% monoelectric.................. 0.02248% monowater..................... 0.02084% mononormal.................... 0.01055% monoflying.................... 0.00889% monofighting.................. 0.00810% monopsychic................... 0.00000% Stalliness (mean: -0.047) -2.0|## |### -1.5|###### |############# -1.0|################ |########################## -0.5|############################ |################## 0.0|####################### |############################## +0.5|################ |############### +1.0|############ |####### +1.5|###### |#### +2.0|## |### +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%