weatherless...................81.23215% offense.......................45.15026% balance.......................24.19819% sand..........................16.50256% hyperoffense..................13.31018% stall.........................10.12135% semistall..................... 7.22003% sandstall..................... 3.04509% dragmag....................... 1.90769% rain.......................... 1.41800% sun........................... 1.11765% trickroom..................... 0.78652% sandoffense................... 0.60734% voltturn...................... 0.29751% multiweather.................. 0.29110% sunoffense.................... 0.21296% rainoffense................... 0.08455% monotype...................... 0.05298% choice........................ 0.04715% gravity....................... 0.03873% mononormal.................... 0.03674% hail.......................... 0.02074% monoflying.................... 0.01487% monofairy..................... 0.00051% monofighting.................. 0.00047% trickhail..................... 0.00021% monodragon.................... 0.00015% monorock...................... 0.00010% monodark...................... 0.00008% monobug....................... 0.00006% monoice....................... 0.00001% monoground.................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% rainstall..................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.033) |### -1.5|######### |######### -1.0|#################### |############################## -0.5|########################## |############################# 0.0|########################## |################## +0.5|############## |######### +1.0|######## |########## +1.5|###### |###### +2.0|### |## +2.5|###### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.41%