weatherless...................82.74387% offense.......................43.05190% balance.......................36.40074% hyperoffense..................11.11021% monotype...................... 7.54177% sand.......................... 7.14424% semistall..................... 6.36243% hail.......................... 5.07170% sun........................... 4.46644% stall......................... 3.07472% mononormal.................... 2.66319% voltturn...................... 2.58006% monobug....................... 1.68259% rain.......................... 1.40404% monoice....................... 1.37166% multiweather.................. 0.83030% sunoffense.................... 0.61346% hailstall..................... 0.51695% hailoffense................... 0.49550% monoghost..................... 0.27442% choice........................ 0.20848% monodark...................... 0.19958% monofighting.................. 0.19570% monoflying.................... 0.18027% monofire...................... 0.17485% monowater..................... 0.14160% rainoffense................... 0.13624% monodragon.................... 0.12996% monosteel..................... 0.11793% monoground.................... 0.10716% sandoffense................... 0.09830% monograss..................... 0.09820% monofairy..................... 0.09170% monopoison.................... 0.06517% trickroom..................... 0.04781% monorock...................... 0.04781% Stalliness (mean: -0.015) -1.5|############### |######## -1.0|########### |################## -0.5|############################ |############################# 0.0|############################## |##################### +0.5|########################### |################## +1.0|############## |####### +1.5|### |## +2.0|# | +2.5| |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%