weatherless...................97.44891% offense.......................51.02148% balance.......................32.07132% hyperoffense..................11.52337% voltturn...................... 6.29759% semistall..................... 3.95424% rain.......................... 1.45749% stall......................... 1.42960% sun........................... 0.84078% rainoffense................... 0.55871% trickroom..................... 0.40906% sand.......................... 0.22195% monotype...................... 0.15126% mononormal.................... 0.10478% monowater..................... 0.03841% tricksun...................... 0.03122% hail.......................... 0.03087% monoelectric.................. 0.00464% monoflying.................... 0.00340% sunoffense.................... 0.00235% choice........................ 0.00055% monoground.................... 0.00002% monofire...................... 0.00002% sunstall...................... 0.00002% monobug....................... 0.00000% monoice....................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.145) -2.0| |### -1.5|### |####### -1.0|######## |######## -0.5|############## |############################## 0.0|########################### |################ +0.5|######### |######### +1.0|### |### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.69%