weatherless...................97.07970% offense.......................43.98563% balance.......................34.05323% hyperoffense..................16.57451% voltturn......................10.02661% semistall..................... 4.79333% rain.......................... 1.81086% rainoffense................... 1.49734% sun........................... 0.80552% stall......................... 0.59329% sand.......................... 0.30113% trickroom..................... 0.08930% monotype...................... 0.07041% mononormal.................... 0.05119% monowater..................... 0.01832% hail.......................... 0.00278% monoelectric.................. 0.00067% monoflying.................... 0.00023% tricksun...................... 0.00021% monoground.................... 0.00000% monofire...................... 0.00000% sunoffense.................... 0.00000% sunstall...................... 0.00000% monobug....................... 0.00000% choice........................ 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.180) -2.0| |######## -1.5|## |############# -1.0|######## |###### -0.5|########### |############################ 0.0|############################## |################ +0.5|########## |######### +1.0|##### |##### +1.5|## | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.65%