weatherless...................79.97476% offense.......................43.97286% balance.......................35.75121% hyperoffense..................11.29310% sand..........................10.75982% sun........................... 7.21017% semistall..................... 5.88032% voltturn...................... 5.09780% stall......................... 3.10251% rain.......................... 3.03452% monotype...................... 1.93023% multiweather.................. 1.32662% sandoffense................... 0.85191% dragmag....................... 0.72298% sunoffense.................... 0.56353% hail.......................... 0.37910% trickroom..................... 0.37235% sandstall..................... 0.32139% choice........................ 0.31952% monowater..................... 0.22718% monobug....................... 0.18235% rainoffense................... 0.17053% monoflying.................... 0.16777% monodragon.................... 0.12842% mononormal.................... 0.12481% monofire...................... 0.11797% monopsychic................... 0.11657% monodark...................... 0.10484% monoghost..................... 0.10195% monopoison.................... 0.09765% monograss..................... 0.09353% monofighting.................. 0.09179% monosteel..................... 0.08733% monoelectric.................. 0.07972% sunstall...................... 0.07424% monoice....................... 0.07059% monorock...................... 0.06663% monoground.................... 0.06476% trapper....................... 0.06217% monofairy..................... 0.05677% rainstall..................... 0.03854% tricksand..................... 0.02783% gravity....................... 0.02146% hailoffense................... 0.01377% trickhail..................... 0.01241% hailstall..................... 0.00824% allweather.................... 0.00476% tricksun...................... 0.00425% trickrain..................... 0.00217% Stalliness (mean: -0.057) -2.0|# |## -1.5|##### |########### -1.0|################ |###################### -0.5|########################### |############################## 0.0|############################## |########################### +0.5|##################### |################ +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%