weatherless...................80.03061% offense.......................42.58559% balance.......................36.00374% sand..........................12.28156% hyperoffense..................11.71351% voltturn...................... 6.20036% sun........................... 6.10653% semistall..................... 6.07319% stall......................... 3.62396% rain.......................... 2.86534% multiweather.................. 1.48366% monotype...................... 1.24863% sandoffense................... 1.05527% dragmag....................... 0.88009% sunoffense.................... 0.46854% trickroom..................... 0.38891% sandstall..................... 0.38742% choice........................ 0.31233% hail.......................... 0.22306% rainoffense................... 0.17050% monowater..................... 0.14760% monobug....................... 0.13017% monoflying.................... 0.11587% monodragon.................... 0.09579% monofire...................... 0.09131% monopsychic................... 0.07599% trapper....................... 0.07102% mononormal.................... 0.06701% monosteel..................... 0.06663% sunstall...................... 0.06370% monofighting.................. 0.06299% monograss..................... 0.05809% monodark...................... 0.05677% monopoison.................... 0.05566% monoghost..................... 0.04820% monoelectric.................. 0.04341% monofairy..................... 0.04101% monoice....................... 0.03716% monoground.................... 0.03677% rainstall..................... 0.03569% tricksand..................... 0.03447% monorock...................... 0.03198% gravity....................... 0.02231% trickhail..................... 0.01278% hailoffense................... 0.00791% hailstall..................... 0.00490% tricksun...................... 0.00404% allweather.................... 0.00384% trickrain..................... 0.00287% Stalliness (mean: -0.039) -2.0|# |## -1.5|##### |########### -1.0|################ |##################### -0.5|########################### |############################# 0.0|############################## |########################### +0.5|###################### |################ +1.0|########## |####### +1.5|#### |### +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%