weatherless...................78.15021% offense.......................40.81341% balance.......................32.46660% sand..........................17.00760% hyperoffense..................14.99273% voltturn...................... 7.23559% semistall..................... 6.43788% stall......................... 5.28938% sun........................... 4.73986% rain.......................... 2.54469% multiweather.................. 2.52219% sandoffense................... 1.69041% dragmag....................... 1.42742% sandstall..................... 0.74491% trickroom..................... 0.45027% monotype...................... 0.32365% rainoffense................... 0.31145% choice........................ 0.15550% sunoffense.................... 0.13940% trapper....................... 0.12231% hail.......................... 0.08475% sunstall...................... 0.06687% monodragon.................... 0.05353% monosteel..................... 0.03178% monowater..................... 0.03029% monopsychic................... 0.02961% tricksand..................... 0.02684% monoflying.................... 0.02510% monobug....................... 0.02401% rainstall..................... 0.02268% monofighting.................. 0.02012% monofire...................... 0.01956% mononormal.................... 0.01819% gravity....................... 0.01646% monograss..................... 0.01643% monofairy..................... 0.01103% monopoison.................... 0.00986% monodark...................... 0.00825% monorock...................... 0.00594% monoground.................... 0.00578% monoghost..................... 0.00572% monoelectric.................. 0.00562% monoice....................... 0.00458% trickhail..................... 0.00455% tricksun...................... 0.00278% hailstall..................... 0.00268% hailoffense................... 0.00220% trickrain..................... 0.00136% allweather.................... 0.00080% Stalliness (mean: -0.056) -2.0|## |#### -1.5|######### |################ -1.0|#################### |######################### -0.5|############################## |############################## 0.0|############################## |########################## +0.5|######################## |################ +1.0|########### |######## +1.5|###### |#### +2.0|## |## +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%