weatherless...................84.33422% offense.......................44.29877% balance.......................32.73433% hyperoffense..................13.43327% sand.......................... 9.66810% semistall..................... 6.29718% voltturn...................... 4.29541% rain.......................... 3.40454% stall......................... 3.23645% sun........................... 2.58091% monotype...................... 1.90856% sandoffense................... 1.08646% dragmag....................... 1.04367% choice........................ 1.01922% hail.......................... 0.34382% monodragon.................... 0.33923% multiweather.................. 0.31325% sandstall..................... 0.31020% trickroom..................... 0.30867% sunoffense.................... 0.27964% monoflying.................... 0.27352% monowater..................... 0.26130% rainoffense................... 0.20018% mononormal.................... 0.16656% trapper....................... 0.14517% monopoison.................... 0.13141% gravity....................... 0.09627% monopsychic................... 0.09321% monofighting.................. 0.09168% monobug....................... 0.08557% monodark...................... 0.08099% monoghost..................... 0.07335% monoice....................... 0.06418% monograss..................... 0.05959% monoground.................... 0.05959% monorock...................... 0.03973% monoelectric.................. 0.03973% monofairy..................... 0.03667% monofire...................... 0.03362% monosteel..................... 0.03209% sunstall...................... 0.02139% rainstall..................... 0.00764% trickrain..................... 0.00611% hailoffense................... 0.00611% tricksand..................... 0.00458% allweather.................... 0.00306% hailstall..................... 0.00153% Stalliness (mean: -0.096) -2.0|# |#### -1.5|####### |########### -1.0|################ |###################### -0.5|########################## |############################## 0.0|########################## |######################## +0.5|################### |############### +1.0|########## |###### +1.5|#### |### +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%