weatherless...................81.98220% offense.......................38.18681% balance.......................29.16423% sand..........................15.07197% hyperoffense..................15.06855% semistall.....................11.51279% voltturn...................... 7.03072% stall......................... 6.06762% rain.......................... 2.52053% sandoffense................... 1.95107% choice........................ 0.92426% dragmag....................... 0.72572% sun........................... 0.72297% monotype...................... 0.44862% multiweather.................. 0.39666% sandstall..................... 0.21577% trickroom..................... 0.18436% gravity....................... 0.14000% monowater..................... 0.12739% hail.......................... 0.09928% monodragon.................... 0.09345% rainoffense................... 0.07548% monoflying.................... 0.07486% monoground.................... 0.05928% monopsychic................... 0.05437% sunoffense.................... 0.02891% monobug....................... 0.00992% monopoison.................... 0.00866% trapper....................... 0.00728% monoice....................... 0.00637% monofighting.................. 0.00451% monograss..................... 0.00247% monosteel..................... 0.00236% monofire...................... 0.00173% monoghost..................... 0.00168% monodark...................... 0.00095% mononormal.................... 0.00058% tricksand..................... 0.00014% sunstall...................... 0.00014% hailoffense................... 0.00014% monorock...................... 0.00003% monofairy..................... 0.00001% monoelectric.................. 0.00001% allweather.................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.010) -2.0|# |######### -1.5|########### |############# -1.0|##################### |######################## -0.5|########################## |############################## 0.0|####################### |###################### +0.5|###################### |################# +1.0|######################## |######## +1.5|########### |######## +2.0|### |### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%