weatherless...................77.24731% offense.......................53.43505% balance.......................38.37006% sun...........................10.10303% rain.......................... 8.62947% hyperoffense.................. 5.05358% sand.......................... 3.35962% semistall..................... 2.86445% voltturn...................... 2.46309% hail.......................... 2.35220% multiweather.................. 1.65296% batonpass..................... 0.71934% sunoffense.................... 0.35735% stall......................... 0.27686% rainoffense................... 0.26291% dragmag....................... 0.20327% sandoffense................... 0.05815% choice........................ 0.05138% hailoffense................... 0.04537% sandstall..................... 0.02002% rainstall..................... 0.01571% sunstall...................... 0.01513% hailstall..................... 0.00506% trapper....................... 0.00203% trickroom..................... 0.00127% allweather.................... 0.00019% trickrain..................... 0.00011% tricksun...................... 0.00005% trickhail..................... 0.00004% Stalliness (mean: -0.103) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################# |######################## +0.5|################ |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%