weatherless...................76.87876% offense.......................53.97136% balance.......................38.01945% sun........................... 9.97797% rain.......................... 8.84929% hyperoffense.................. 4.97646% sand.......................... 3.40134% semistall..................... 2.78490% hail.......................... 2.39997% voltturn...................... 2.36191% multiweather.................. 1.47479% batonpass..................... 0.79084% rainoffense................... 0.33209% sunoffense.................... 0.31707% stall......................... 0.24783% dragmag....................... 0.22476% sandoffense................... 0.06276% hailoffense................... 0.05794% sunstall...................... 0.03468% choice........................ 0.02933% sandstall..................... 0.02453% rainstall..................... 0.00853% hailstall..................... 0.00150% trickroom..................... 0.00145% trapper....................... 0.00138% allweather.................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.107) -1.5|## |### -1.0|######### |################# -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%