weatherless...................78.11020% offense.......................60.83381% balance.......................32.95578% sun........................... 9.70160% rain.......................... 8.01892% hyperoffense.................. 5.49749% sand.......................... 3.12142% hail.......................... 2.60318% multiweather.................. 1.51493% voltturn...................... 0.94998% semistall..................... 0.70008% sunoffense.................... 0.38247% trickroom..................... 0.28863% rainoffense................... 0.24472% dragmag....................... 0.19161% sandoffense................... 0.05660% batonpass..................... 0.05628% hailoffense................... 0.04328% tricksun...................... 0.01856% stall......................... 0.01284% trickrain..................... 0.01065% tricksand..................... 0.00708% trickhail..................... 0.00447% rainstall..................... 0.00170% sandstall..................... 0.00077% trapper....................... 0.00055% hailstall..................... 0.00050% allweather.................... 0.00042% Stalliness (mean: -0.210) -1.5|# |### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%