weatherless...................78.05658% offense.......................60.88975% balance.......................32.99101% sun........................... 9.81681% rain.......................... 7.96616% hyperoffense.................. 5.45328% sand.......................... 3.14125% hail.......................... 2.61657% multiweather.................. 1.55065% voltturn...................... 0.96657% semistall..................... 0.65329% sunoffense.................... 0.39384% trickroom..................... 0.27026% rainoffense................... 0.22290% dragmag....................... 0.19896% batonpass..................... 0.06029% sandoffense................... 0.04814% hailoffense................... 0.04046% tricksun...................... 0.02237% stall......................... 0.01266% trickrain..................... 0.01176% tricksand..................... 0.00935% trickhail..................... 0.00280% rainstall..................... 0.00213% sandstall..................... 0.00128% allweather.................... 0.00014% hailstall..................... 0.00005% trapper....................... 0.00002% Stalliness (mean: -0.210) -1.5|# |### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%