weatherless...................78.18037% offense.......................60.81654% balance.......................33.49003% sun........................... 9.78553% rain.......................... 7.94703% hyperoffense.................. 5.07662% sand.......................... 3.25130% hail.......................... 2.46652% multiweather.................. 1.60888% voltturn...................... 1.11061% semistall..................... 0.61115% sunoffense.................... 0.39961% trickroom..................... 0.29613% dragmag....................... 0.14275% rainoffense................... 0.13948% sandoffense................... 0.06811% hailoffense................... 0.04888% batonpass..................... 0.04006% tricksun...................... 0.03165% tricksand..................... 0.00618% stall......................... 0.00566% trickrain..................... 0.00433% trickhail..................... 0.00239% rainstall..................... 0.00016% allweather.................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.204) -1.5|# |### -1.0|######### |################# -0.5|########################## |############################## 0.0|############################# |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.65%