weatherless...................93.26392% offense.......................49.41469% balance.......................34.82387% hyperoffense.................. 9.53935% hail.......................... 4.54059% semistall..................... 4.05374% voltturn...................... 2.71412% stall......................... 2.16835% trickroom..................... 1.61250% rain.......................... 1.15511% sun........................... 0.72873% monotype...................... 0.62329% choice........................ 0.39770% sand.......................... 0.39615% hailoffense................... 0.25040% trickhail..................... 0.21164% gravity....................... 0.13722% sunoffense.................... 0.10931% mononormal.................... 0.09846% rainoffense................... 0.09380% multiweather.................. 0.08218% monopoison.................... 0.07752% monograss..................... 0.06279% monofighting.................. 0.05582% monobug....................... 0.05349% monoice....................... 0.04574% hailstall..................... 0.04419% monoghost..................... 0.04186% monorock...................... 0.03721% monoelectric.................. 0.03334% monofairy..................... 0.03178% monowater..................... 0.03023% monodark...................... 0.02636% tricksand..................... 0.02248% tricksun...................... 0.02171% monopsychic................... 0.02093% monosteel..................... 0.01473% monofire...................... 0.01318% monoflying.................... 0.01085% sandstall..................... 0.00543% sandoffense................... 0.00465% dragmag....................... 0.00465% rainstall..................... 0.00465% trapper....................... 0.00388% monoground.................... 0.00233% monodragon.................... 0.00155% sunstall...................... 0.00078% trickrain..................... 0.00078% Stalliness (mean: -0.113) |## -1.5|#### |######## -1.0|############# |################### -0.5|######################### |############################## 0.0|############################ |####################### +0.5|################ |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%