weatherless...................94.34244% offense.......................48.56021% balance.......................34.90799% hyperoffense.................. 9.55360% semistall..................... 4.24606% hail.......................... 3.93487% voltturn...................... 2.78031% stall......................... 2.73215% trickroom..................... 1.64807% rain.......................... 0.89176% sun........................... 0.63726% monotype...................... 0.41062% choice........................ 0.40573% sand.......................... 0.24792% gravity....................... 0.22157% hailoffense................... 0.21932% trickhail..................... 0.18491% sunoffense.................... 0.09769% rainoffense................... 0.08004% mononormal.................... 0.06787% monofighting.................. 0.05841% monopoison.................... 0.05624% multiweather.................. 0.05263% hailstall..................... 0.04406% monobug....................... 0.03965% monorock...................... 0.02929% monoghost..................... 0.02922% monofairy..................... 0.02479% monoice....................... 0.02426% monograss..................... 0.02241% tricksun...................... 0.02214% monoelectric.................. 0.01853% monodark...................... 0.01390% monowater..................... 0.01250% monopsychic................... 0.00967% monosteel..................... 0.00759% monofire...................... 0.00627% monoflying.................... 0.00548% tricksand..................... 0.00375% sandoffense................... 0.00306% sandstall..................... 0.00289% trapper....................... 0.00236% rainstall..................... 0.00186% dragmag....................... 0.00184% monoground.................... 0.00132% monodragon.................... 0.00075% sunstall...................... 0.00048% trickrain..................... 0.00048% Stalliness (mean: -0.095) |## -1.5|#### |######## -1.0|############ |################### -0.5|######################## |############################## 0.0|############################ |####################### +0.5|################ |########## +1.0|####### |#### +1.5|## |## +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%