weatherless...................95.82276% offense.......................46.58219% balance.......................34.73292% hyperoffense.................. 9.20854% stall......................... 4.79193% semistall..................... 4.68442% hail.......................... 3.04396% voltturn...................... 2.61119% trickroom..................... 1.58172% gravity....................... 0.66090% rain.......................... 0.53667% choice........................ 0.44526% sun........................... 0.34507% sand.......................... 0.27571% hailoffense................... 0.17911% monotype...................... 0.17181% trickhail..................... 0.15006% monofighting.................. 0.05671% rainoffense................... 0.05491% sunoffense.................... 0.04915% mononormal.................... 0.03377% tricksun...................... 0.02842% hailstall..................... 0.02570% multiweather.................. 0.02416% monofairy..................... 0.01589% monoghost..................... 0.01559% monobug....................... 0.01382% monorock...................... 0.01021% monoelectric.................. 0.00971% monoice....................... 0.00624% monopoison.................... 0.00354% monodark...................... 0.00340% monograss..................... 0.00337% tricksand..................... 0.00327% sandstall..................... 0.00261% monowater..................... 0.00144% dragmag....................... 0.00122% sandoffense................... 0.00116% monosteel..................... 0.00066% monopsychic................... 0.00059% monoflying.................... 0.00053% monodragon.................... 0.00017% monofire...................... 0.00002% rainstall..................... 0.00001% monoground.................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.031) |## -1.5|### |######## -1.0|############ |################# -0.5|###################### |############################## 0.0|########################## |###################### +0.5|################ |########## +1.0|######## |##### +1.5|## |### +2.0|### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.52%