offense.......................56.17068% weatherless...................47.42849% sun...........................32.66717% rain..........................31.82421% balance.......................31.18962% multiweather..................17.31862% hyperoffense.................. 8.06971% sand.......................... 3.88331% semistall..................... 3.70809% monotype...................... 3.45236% trickroom..................... 1.95586% hail.......................... 1.69540% sunoffense.................... 1.63857% stall......................... 0.86191% rainoffense................... 0.85717% batonpass..................... 0.80034% monowater..................... 0.67721% monodragon.................... 0.63459% voltturn...................... 0.51146% monoflying.................... 0.49252% tricksun...................... 0.37412% choice........................ 0.28888% dragmag....................... 0.26994% monopsychic................... 0.25099% monofairy..................... 0.22732% monoice....................... 0.22258% rainstall..................... 0.21311% monodark...................... 0.16102% monoghost..................... 0.15628% monosteel..................... 0.14681% sandoffense................... 0.14207% trickrain..................... 0.11839% monoground.................... 0.10419% hailoffense................... 0.09945% monograss..................... 0.08524% trickhail..................... 0.08051% monobug....................... 0.07577% trapper....................... 0.07577% gravity....................... 0.05683% sandstall..................... 0.05209% monoelectric.................. 0.05209% monofire...................... 0.05209% monopoison.................... 0.04736% mononormal.................... 0.04262% monorock...................... 0.03315% sunstall...................... 0.02368% monofighting.................. 0.02368% tricksand..................... 0.01421% swagplay...................... 0.00474% Stalliness (mean: -0.177) -1.5|### |###### -1.0|############## |###################### -0.5|############################## |############################## 0.0|######################### |###################### +0.5|############## |######## +1.0|#### |### +1.5|## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%