offense.......................56.14228% weatherless...................39.49838% rain..........................38.15035% sun...........................37.96317% balance.......................30.79838% multiweather..................21.23199% hyperoffense.................. 9.20027% sand.......................... 3.58671% semistall..................... 3.33295% monotype...................... 2.89695% hail.......................... 2.19349% trickroom..................... 1.87296% sunoffense.................... 1.74291% rainoffense................... 1.03856% monowater..................... 0.62227% tricksun...................... 0.57491% monoflying.................... 0.55100% stall......................... 0.52613% voltturn...................... 0.49305% monodragon.................... 0.49210% batonpass..................... 0.47635% choice........................ 0.32335% monofairy..................... 0.30617% trickrain..................... 0.18501% sandoffense................... 0.18331% hailoffense................... 0.17002% monoice....................... 0.16428% dragmag....................... 0.16301% monosteel..................... 0.15034% trickhail..................... 0.13569% monopsychic................... 0.12045% monoground.................... 0.11005% monodark...................... 0.08405% monobug....................... 0.07604% monograss..................... 0.05140% trapper....................... 0.05027% monoghost..................... 0.04525% monoelectric.................. 0.03541% rainstall..................... 0.03469% gravity....................... 0.03218% sandstall..................... 0.03114% monofire...................... 0.03110% mononormal.................... 0.03021% monopoison.................... 0.02861% sunstall...................... 0.02377% monorock...................... 0.01530% tricksand..................... 0.00828% monofighting.................. 0.00826% swagplay...................... 0.00301% Stalliness (mean: -0.215) -1.5|#### |####### -1.0|################ |####################### -0.5|############################## |############################ 0.0|##################### |##################### +0.5|############## |######### +1.0|#### |### +1.5|## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%