offense.......................59.80613% sun...........................50.19014% rain..........................49.67708% multiweather..................29.66648% balance.......................26.73376% weatherless...................23.33550% hyperoffense..................10.85283% hail.......................... 4.68526% trickroom..................... 2.89213% semistall..................... 2.45757% monotype...................... 1.96860% sand.......................... 1.83602% sunoffense.................... 1.82764% tricksun...................... 1.29750% rainoffense................... 0.95260% monoflying.................... 0.75087% voltturn...................... 0.67892% choice........................ 0.55600% hailoffense................... 0.49914% monofairy..................... 0.43468% trickrain..................... 0.38145% trickhail..................... 0.28442% monodragon.................... 0.25700% monowater..................... 0.21903% stall......................... 0.14971% sandoffense................... 0.09470% monoice....................... 0.06526% monosteel..................... 0.06090% monopsychic................... 0.04855% batonpass..................... 0.03694% monograss..................... 0.02447% monobug....................... 0.02447% monoelectric.................. 0.02352% monodark...................... 0.01822% monoground.................... 0.01724% monorock...................... 0.00858% monopoison.................... 0.00730% mononormal.................... 0.00605% trapper....................... 0.00596% monoghost..................... 0.00267% rainstall..................... 0.00256% sandstall..................... 0.00111% monofire...................... 0.00079% dragmag....................... 0.00060% monofighting.................. 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.310) -1.5|#### |####### -1.0|########################## |############################ -0.5|############################## |########################## 0.0|############### |#################### +0.5|############# |######### +1.0|## |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%